Life of a Dragon
Become a dragon. Evolve, hunt, fly, and survive in a world that reacts to your power.
Atmosphere-first game studio
A game studio focused on atmosphere-first experiences—tight gameplay, cinematic presentation, and that “one more run” energy.
Studio Focus: mobile-first indie games with scalable PC potential and premium feel.
Become a dragon. Evolve, hunt, fly, and survive in a world that reacts to your power.
Collect fast, chain upgrades, and survive escalating runs in a replay-heavy loot collector.
Haze Inc. builds high-impact, replayable games designed for mobile-first performance with a premium feel. We focus on movement, responsiveness, upgrade satisfaction, and readable chaos so every run and fight lands.
You are welcome to stream, record, and monetize gameplay footage from Haze Inc. titles. If you need written platform permission, contact press@hazeinc.org.
Replace placeholders as production assets lock. For now, you can use these starter visuals:
Grow from hatchling to apex legend, then survive what you have become.
Short: a mobile-first action survival adventure where you evolve your dragon, master aerial and ground movement, and shape a world that reacts to your power.
Long: start small, hunt, evolve, and push into harsher zones. Progression changes how you move and fight, not only stats. Timing, positioning, and aerial control define mastery.
Quick to start, deep to master, primal and intense while staying readable and fair.
Loot fast. Upgrade smart. Survive the swarm.
Short: a run-based loot collector where you scoop resources, chain upgrades, and snowball into a screen-clearing build until difficulty pushes back.
Long: each run creates a new build story around range, speed, magnetism, explosions, and controlled chaos. Easy to pick up, difficult to optimize.
Haze Inc. is built around a simple idea: vibe matters. Atmosphere is a feature. We aim for games that feel bold, alive, and memorable without sacrificing controls or clarity.
Press: press@hazeinc.org
Email: hello@hazeinc.org
GitHub: github.com/Crmueller1/hazeinc.org
Site: hazeinc.org